From 3a84a23f36f85f5a16503d3d220358175582f83b Mon Sep 17 00:00:00 2001 From: Yang Ni <yangni@google.com> Date: Fri, 28 Apr 2017 08:45:40 -0700 Subject: [PATCH] Do not CloseGuard KernelID or FieldID Bug: 28053584 Stop CloseGuarding for two reasons: 1) KernelID and FieldID objects are constructed in auto-generated (RenderScript reflected) Java code. It would be impossible for a user to explicitly call destroy() on them. Guarding them would leave a lot of noisy warnings in logcat. 2) These KernelID and FieldID objects are not big compared to other RenderScript objects, e.g. Allocations. They occupy almost no native resources except for a native pointer. Leaving their destruction to Java GC would be completely acceptable, since any delay in reclaiming them is unlikely to cause memory pressure. Test: CTS on x86_64 emulator Change-Id: I587b5561a0b2bdbf0b2e95bf2995c20d5f5faf9d --- rs/java/android/renderscript/Script.java | 2 -- 1 file changed, 2 deletions(-) diff --git a/rs/java/android/renderscript/Script.java b/rs/java/android/renderscript/Script.java index 13d5fcd57446..d0d9a114bbae 100644 --- a/rs/java/android/renderscript/Script.java +++ b/rs/java/android/renderscript/Script.java @@ -41,7 +41,6 @@ public class Script extends BaseObj { mScript = s; mSlot = slot; mSig = sig; - guard.open("destroy"); } } @@ -119,7 +118,6 @@ public class Script extends BaseObj { super(id, rs); mScript = s; mSlot = slot; - guard.open("destroy"); } } -- GitLab