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  1. Nov 03, 2023
  2. Nov 02, 2023
    • Chandru S's avatar
      UI fixes for the progress bar and handle display density changes · 9e3ed4f7
      Chandru S authored
      Summary of changes:
        - Change the code to use the sensor radius from fingerprintManager for the length of the progress bar
        - Use length and thickness to describe the progress bar instead of height and width.
        - The progress bar overlay is now fullscreen with the progress bar being a child element with fixed width and height. In previous setup, progress bar either kept getting clipped or the length changes were not getting reflected correctly.
        - Update the view leftTop point calculation in the view model to take into account the thickness of the progress bar and the padding from screen edge
        - Added a command to make the progress bar testing easier.
      
      Bug: 305271359
      Flag: LEGACY REST_TO_UNLOCK DEVELOPMENT
      Test: tested with various display sizes in the settings and different orientations to make sure the progress is aligned next to the sensor.
      Test: atest SideFpsSensorInteractorTest
      Test: pending for the viewModel, will add in a follow-up CL
      Change-Id: I1dd485a96c1c878329e9273f0d102ca009a3fdcd
      9e3ed4f7
    • Sukesh Ram's avatar
      b22ed81f
    • Julia Tuttle's avatar
      Merge changes I563a12bb,I3cda6c62,I316150ef into main · 8252304d
      Julia Tuttle authored
      * changes:
        Add VisualInterruptionSuppressor logic tests
        Implement common suppression logic
        Implement remaining bubble suppression logic
      8252304d
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