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Commit 08fb70c8 authored by Danny Lin's avatar Danny Lin Committed by Demon000
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sm6250-common: Use EXPENSIVE_RENDERING power hint for blurs

We need to boost the GPU for smooth high-radius blurs as blurring is an
expensive rendering job.

Change-Id: Ia3968313601d2b04ce50c01ee61dc9944ee26187
parent b0dea6e2
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