- Dec 04, 2020
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Sujin Panicker authored
Add mixer controls for proxy ports. Enable call screen mode support in audio_policy_config. Change-Id: I88eb274e8b88d089da930a786f9ea8085955ae3b
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Mingshu Pang authored
Built-in mic and Built-In Back Mic aren't in supported devices list of primary input, so record_24 is selected if without connecting any headset, if there is more than 2 capture concurrency, it will fail to open input for primary input when connecting headset in AHAL. Add built-in mic to primary input sources to reuse input to avoid to open extra input stream in AHAL. CRs-fixed: 2643298 Change-Id: I1e062520f7fb03ae97c88341dd58f77177dbe030
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Samyak Jain authored
Add sound trigger implementer version. Set the version value to 0x0101. This is to add SVA4.0 support from STHAL so that the client app can make use of this version info to get to know of platform SVA4.0 support Change-Id: I85945ba49f31e2a7b9295e77a629737ddcb8d7d5
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Kunlei Zhang authored
Set correct backend name for input device during stereo recording. Change-Id: Ic77db5c446264fd322fe890a13b536f0f192df53
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Zhou Song authored
Allocate dedicated pcm node for in call recording, this can avoid conflicting with generic audio recording for concurrent recording scenarios. Change-Id: I77f78a495623a55ad9c475d2554e7af326c68d7b
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Volodymyr Zhdanov authored
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Lakshman Chaluvaraju authored
Add changes to support stereo channel configuration for voip over audio path. Change-Id: Ib454d24a4017d3f91d429d47c52d4f86e5a18e97
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- Jul 17, 2020
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Demon000 authored
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LuK1337 authored
* Ultra low latency playback is currently broken. Crackling audio can be well noticed while playing WhatsApp audio messages or even during some games. * This patch routes all audio that normally used audio-ull-playback paths to low-latency-playback paths instead, thus meaning we're switching from ULL to LL mode. Change-Id: I1f029d7df9a306f411598b0cffc536409cb2ae95
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