- Jan 16, 2014
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Narayan Kamath authored
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Narayan Kamath authored
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Narayan Kamath authored
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Narayan Kamath authored
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Narayan Kamath authored
* changes: AArch64: Use long for pointers in BitmapRegionDecoder AArch64: Use long for pointers in Movie class AArch64: Add AssetInputStream.getNativeAsset
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Narayan Kamath authored
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Narayan Kamath authored
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Narayan Kamath authored
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Narayan Kamath authored
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Narayan Kamath authored
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Elliott Hughes authored
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Ashok Bhat authored
For storing pointers, long is used in speech/srec classes, as native pointers can be 64-bit. Note corresponding JNI files are in the external/srec project under srec_jni directory. Change-Id: Iacd10840e81f5acc3eb202424f83b49ae4eb23ab Signed-off-by:
Marcus Oakland <marcus.oakland@arm.com> Signed-off-by:
Ashok Bhat <ashok.bhat@arm.com>
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- Jan 15, 2014
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Wink Saville authored
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Jeff Hao authored
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Jeff Hao authored
Frameworks base side of this change. Also changed art and libcore. Change-Id: Ib5ba0445163dca714d1ae66430750346ff8811be
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Marco Nelissen authored
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Ashok Bhat authored
For storing pointers, long is used in BitmapRegionDecoder class, as native pointers can be 64-bit. In addition, some minor changes have been done to conform with standard JNI practice (e.g. use of jint instead of int in JNI function prototypes) In addition, Graphics.cpp has been changed to work with modified BitmapRegionDecoder. Change-Id: Id54087dd3bfb29577e8b762e70946793369dc701 Signed-off-by:
Ashok Bhat <ashok.bhat@arm.com> Signed-off-by:
Marcus Oakland <marcus.oakland@arm.com>
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Ashok Bhat authored
For storing pointers, long is used in Movie class, as native pointers can be 64-bit. In addition, some minor changes have been done to conform with standard JNI practice (e.g. use of jint instead of int in JNI function prototypes) Change-Id: I946325e4af6cb9282012bebdaee89e1117d8797b Signed-off-by:
Ashok Bhat <ashok.bhat@arm.com> Signed-off-by:
Marcus Oakland <marcus.oakland@arm.com>
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Ashok Bhat authored
This patch adds AssetInputStream.getNativeAsset. This function returns asset pointer, which can then be passed to JNI functions. Note that this function is hidden and not part of Android API. This function will eventually replace getAssetInt, once all the classes that use getAssetInt are changed to use getNativeAsset instead. Change-Id: I2a2b2e6864f1f57ae2b3a10c45559b3635266ed5 Signed-off-by:
Ashok Bhat <ashok.bhat@arm.com>
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Ashok Bhat authored
For storing pointers, long is used in media classes, as native pointers can be 64-bit. In addition, some minor changes have been done to conform with standard JNI practice (e.g. use of jint instead of int in JNI function prototypes) Change-Id: Idc4ca0124d03df7f9cef412488abafd020e5e774 Signed-off-by:
Ashok Bhat <ashok.bhat@arm.com> Signed-off-by:
Marcus Oakland <marcus.oakland@arm.com> Signed-off-by:
Kévin PETIT <kevin.petit@arm.com>
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- Jan 14, 2014
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Marco Nelissen authored
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Narayan Kamath authored
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Narayan Kamath authored
This reverts commit 842d44ec. Change-Id: I188e49d3651fd4941491c239b6a7c9f475995187
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Narayan Kamath authored
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Narayan Kamath authored
It returns a pointer to a private data structure, so there's no sensible use for it. Also, the emergence of 64 bit processors means that the return value isn't wide enough to represent values in the native heap. (cherry picked from commit f8f09a15) Change-Id: I9c9b5bae6db8638e65dda60f924aa3dddd06813a
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- Jan 13, 2014
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Jeff Sharkey authored
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Ashok Bhat authored
Minor changes have been done to conform with standard JNI practice (e.g. use of jint instead of int in JNI function prototypes) Change-Id: I4015138921cc18ecae52daaa6710b3c9efd68e87 Signed-off-by:
Ashok Bhat <ashok.bhat@arm.com> Signed-off-by:
Marcus Oakland <marcus.oakland@arm.com>
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Ashok Bhat authored
For storing pointers, long is used in android/graphics/PathMeasure class, as native pointers can be 64-bit. In addition, some minor changes have been done to conform with standard JNI practice (e.g. use of jint instead of int in JNI function prototypes) Change-Id: I4599a9d5f7dcf9c39838db96d9033059114d3a49 Signed-off-by:
Ashok Bhat <ashok.bhat@arm.com> Signed-off-by:
Marcus Oakland <marcus.oakland@arm.com>
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Narayan Kamath authored
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- Jan 11, 2014
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Jason Sams authored
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- Jan 10, 2014
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Craig Mautner authored
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Ashok Bhat authored
Long is used in android/os/MessageQueue class to store pointers as native pointers can be 64-bit. In addition, some minor changes have been done to conform with standard JNI practice (e.g. use of jint instead of int in JNI function prototypes) Change-Id: I7e901b8515a5b5e3afe1dadaaf3e5c186955c2a0 Signed-off-by:
Ashok Bhat <ashok.bhat@arm.com> Signed-off-by:
Kévin PETIT <kevin.petit@arm.com>
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Ashok Bhat authored
Long is used in android/os/MemoryFile class to store pointers as native pointers can be 64-bit. In addition, some minor changes have been done to conform with standard JNI practice (e.g. use of jint instead of int in JNI function prototypes) Change-Id: I07afc010524c16b5c852273b89becb0c08ff27d7 Signed-off-by:
Ashok Bhat <ashok.bhat@arm.com> Signed-off-by:
Kévin PETIT <kevin.petit@arm.com>
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- Jan 09, 2014
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Christopher Tate authored
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Ashok Bhat authored
For storing pointers, long is used in view/input classes, as native pointers can be 64-bit. In addition, some minor changes have been done to conform with standard JNI practice (e.g. use of jint instead of int in JNI function prototypes) Change-Id: Iafda9f4653c023bcba95b873637d935d0b569f5d Signed-off-by:
Ashok Bhat <ashok.bhat@arm.com> Signed-off-by:
Marcus Oakland <marcus.oakland@arm.com> Signed-off-by:
Kévin PETIT <kevin.petit@arm.com>
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riddle_hsu authored
Issue detail: Assume X, Y are non-fullscreen activities. a.Home starts an activity X in task A in application stack. b.X starts an activity Y in <task A> or <new task B> c.Activity X will be invisible. How to fix: Because the function "isActivityOverHome" means an activity is able to see home. But there may have many non-fullscreen activities between the top non-fullscreen activity and home. If flag "behindFullscreen" is set, those middle activities will be invisible. So it should only take care from who is adjacent to home. Then check two flags frontOfTask(task root) and mOnTopOfHome for constraining the condition. Change-Id: I60bcea304976414e44835a0a38675aae365e9e19
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David Friedman authored
Bug 7637224 Change-Id: I9c78fe6edd1182f8132cc5db9ecedbb69681b473
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- Jan 08, 2014
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Wink Saville authored
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Ashok Bhat authored
For storing pointers, long is used in VelocityTracker class, as native pointers can be 64-bit. Change-Id: I8c454663a97745c7440bb6f99ef49d28e9026876 Signed-off-by:
Ashok Bhat <ashok.bhat@arm.com>
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Ashok Bhat authored
For storing pointers, long is used in MotionEvent class, as native pointers can be 64-bit. Change-Id: I88ebfef26070b7f49c14945cad37aa3db209ec90 Signed-off-by:
Ashok Bhat <ashok.bhat@arm.com> Signed-off-by:
Craig Barber <craig.barber@arm.com> Signed-off-by:
Kévin PETIT <kevin.petit@arm.com>
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