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  1. Jan 19, 2021
    • Yu-Han Yang's avatar
      DO NOT MERGE: Do not inject mock location to chipset · abccd8f7
      Yu-Han Yang authored
      Bug: 177561690
      Test: on device
      Change-Id: Icafbdf54fe807f8779377b13cb4e4eb265db692e
      abccd8f7
    • Jack Yu's avatar
    • raylinhsu's avatar
      DO NOT MERGE "Fix the ambient lux which did not update for blocking zone" · 73ba11e9
      raylinhsu authored
      When the display enters doze mode, it should unregister the light
      sensor. It should register light sensor again when the display
      state change from doze to on otherwise we will lost lux information
      and then the refresh rate could not be locked.
      
      Bug: 177636374
      Test: atest DisplayModeDirectorTest
      Test: no fps transition in the blocking zone when the display state change
      Test: check if the lux will update when the display state change
      Change-Id: Ib69314aaf716be38af605f8abcca139c4bdd33f1
      73ba11e9
    • Michael Wright's avatar
      DO NOT MERGE "Allow DeviceConfig to change display settings for high zone" · 58515946
      Michael Wright authored
      Allow DeviceConfig to change the high zone behavior including
      refresh rate and brightness thresholds.
      
      Bug: 177636374
      
      Test: atest DisplayModeDirectorTest
      Test: adb shell device_config put display_manager refresh_rate_in_high_zone "90"
      Test: adb shell device_config put display_manager fixed_refresh_rate_high_display_brightness_thresholds "200"
      Test: adb shell device_config put display_manager fixed_refresh_rate_high_ambient_brightness_thresholds "8000"
      Change-Id: I1463d6c5daaee46a87a193e98e7f63cad9274b49
      58515946
    • raylinhsu's avatar
      DO NOT MERGE "Set fixed fps when ambient or display brightness is high" · 0ecd3e13
      raylinhsu authored
      Force the display to stay at fixed fps when ambient and
      display brightness are high.
      
      Bug: 177636374
      Test: atest DisplayModeDirectorTest
      Test: no fps transition in the blocking zone when the display state change
      Test: check if the lux will update when the display state change
      Change-Id: I7d8ed657544bd1423ca8b9afefc87e58530c44dc
      0ecd3e13
  2. Jan 16, 2021
  3. Jan 15, 2021
  4. Jan 14, 2021
  5. Jan 13, 2021
  6. Jan 12, 2021
  7. Jan 11, 2021
  8. Jan 09, 2021
    • Todd Kennedy's avatar
      Ensure OK/Cancel buttons always shown · d8409498
      Todd Kennedy authored
      There is some weirdness with the way the AlertActivity behaves when
      it's populated and elements are enabled while it's not actually on
      the screen. Work around this by populating the AlertActivity during
      onResume() [eg. every time the activity is shown] instead of
      onCreate() [eg. only the first time the activity is created].
      
      Fixes: 172699073, 173159446
      Test: Manual
      Test: Start a staging install
      Test: Turn off the phone screen
      Test: Wait for the staging to complete
      Test: Turn on the phone screen.
      Test: See the install dialog has OK/Cancel buttons
      Change-Id: Ia9525f20f98f42e6b2b865fa926b9707d416cde4
      d8409498
  9. Jan 08, 2021
  10. Jan 07, 2021
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